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Agricare

This is a final project assignment from Binar Academy which asked me and my team to create a UI / UX design that can be used in the Agriculture business using a method commonly used by designers, namely design thinking. My team and I created an agricultural application called "Agricare", which can be used to help Indonesian farmers improve the quality of agricultural products. In the end, through the process that has been passed, there are several features that exist in Agricare, including :
- Farmer Class
- Farmer Shop
- Agricultural Consultation with Expert
- Scan & Identification Lab Test
- Farmer Forum
Here I act as a UX Researcher and also UX Writer. My role here is to listen to what users want and collect data from them, and translate it into valuable information for the design team. More specifically, what I did on this project was to create empathy maps, create personas, create user journey maps, conduct and create competitor analysis, create wireframes, conduct user interviews, create written content for web and mobile applications (UX Writer).

Design thinking

Problem Statement

Research Objective

User Interview

Emphaty Maps

User Persona

User Journey Maps

Define Problem

Competitor Analysist

*To see more details about competitor analysis, click the button beside

IDEATE

Moodboard

Design System

Flowchart & Wireframe

Login

Farmer Class

Calculate Fertilizer

Farmer Forum

Consultation Feature

Calculate Fertilizer Feature

Hi-fi Design

Prototype

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